POINT-AND-SHOOT MODEL ACQUISITION
Voicu Popescu and Elisha Sacks, Purdue University
CREATION OF AUGMENTED VIRTUAL ENVIRONMENTS BY DYNAMIC FUSION OF IMAGERY AND 3D MODELS
Suya You, Ulrich Neumann, Jinhui Hu, Bolan Jiang, and Jong-Weon Lee, University of Southern California
MULTISENSORY HUMAN EXPERIENCE: MEASUREMENT, SYNTHESIS, AND INTERACTION
Dinesh Pai, Rutgers University
BATTLEFIELD INFORMATION INTEGRATION AND VISUALIZATION FOR COMMAND
Pete Tinker and Ronald Azuma, Hughes Research Laboratories
COTS MULTI-SCREEN DISPLAYS
Jeffrey Jacobson, Michael Lewis, University of Pittsburgh and Katia Sycara, Carnegie Mellon University
VIRTUALLY REALITY COLLABORATIVE RE-DESIGN ENVIRONMENTS
Sara McMains, Carlo Sequin, and Paul K. Wright, University of California, Berkeley
DIRECTING ATTENTION IN VIRTUAL ENVIRONMENTS
Jeffrey Jacobson, Michael Lewis, University of Pittsburgh, and Katia Sycara, Carnegie Mellon University
INTERACTIVE CONTROL OF AVATARS ANIMATED WITH HUMAN MOTION DATA
Jehee Lee, Carnegie Mellon University, Jinxiang Chai, Carnegie Mellon University, Paul S. A. Reitsma, Brown University, Jessica K. Hodgins, Carnegie Mellon University, and Nancy S. Pollard, Brown University
TOWARD REAL-TIME CONTINUOUS SYSTEM SIMULATION FOR INTERACTIVE ENVIRONMENTS
Doug James, Carnegie Mellon University
MIX-AND-MATCH MOTION: ANIMATING VIRTUAL EXPERIENCES
Michael Gleicher, University of Wisconsin-Madison
BUILDING MULTIAGENT BEHAVIORS FROM OBSERVATION
David C. Brogan and Yannick C. Loitiere, University of Virginia
SIMULATION CULLING AND LEVEL-OF-DETAIL
Stephen Chenney, University of Wisconsin-Madison
MODELING MAN MADE ENVIRONMENTS: GEOMETRIC AND APPEARANCE BASED TECHNIQUES
Jana Kosecka, George Mason University
HAPTIC GUIDANCE FOR TRAINING COMPLEX SKILLS IN A VIRTUAL ENVIRONMENT
Frank Tendick, University of California, San Francisco
HUMAN AUGMENTATION FOR SEARCH AND RESCUE
Vijay Kumar, University of Pennsylvania, Daniela Rus, Dartmouth University, and Sanjiv Singh, Carnegie Mellon University
AN INTEGRATED APPROACH TO DEXTERITY ENHANCEMENT IN HUMAN-MACHINE COLLABORATIVE SYSTEMS
Gregory D. Hager, Allison M. Okamura, and Russell H. Taylor, Johns Hopkins University
HUMAN-ROBOT INTERACTION
J. Edward Colgate, Kevin M. Lynch, and Michael A. Peshkin, Northwestern Universtiy
HUMAN-ROBOT INTERACTION THROUGH A DISTRIBUTED VIRTUAL ENVIRONMENT
Andrew H. Fagg, Shichao Ou, T. Reed Hedges, Mathew Brewer, Michael Piantedosi, Peter Amstutz, Allen Hanson, Roderic Grupen, and Edward Riseman, University of Massachusetts
SELF-REPLICATING ROBOTS FOR MONITORING AND SURVEILLANCE
Zack Butler and Daniela Rus, Dartmouth University
ON ACCURATE MODELING OF CONTACT STATES & APPLICATIONS
Jing Xiao, University of North Carolina at Charlotte
GRASPIT!: A VERSATILE DYNAMIC SIMULATOR FOR ROBOTIC GRASPING
Andrew Miller and Peter Allen, Columbia University
MULTIBODY DYNAMICS WITH FRICTION: TIME-STEPPING AND APPLICATIONS
Jeff Trinkle, Sandia National Laboratories
6-DOF HAPTIC INTERACTION USING INCREMENTAL AND LOCALIZED COMPUTATIONS
Young Kim, Miguel A. Otaduy, Ming C. Lin, and Dinesh Manocha, University of North Carolina at Chapel Hill
SOFTWARE SYSTEMS FOR VISION-BASED SPATIAL INTERACTION
Gregory D. Hager, Johns Hopkins University
REAL-TIME GENERATION OF FAST TRAJECTORIES FOR HIGHLY MANEUVERABLE UNDERACTUATED MECHANICAL SYSTEMS
Kevin Lynch, Northwestern University
USER-CENTRIC OPTIMAL PLANNING FOR ROBOT TEAMS IN NON-TRIVIAL TERRAINS
Howie Choset, Carnegie Mellon University
CONSTRAINT-BASED MOTION PLANNING
Maxim Garber and Ming C. Lin, University of North Carolina at Chapel Hill
COMPLETE PATH PLANNING FOR SPATIAL N-BAR MECHANISMS WITH SPHERICAL JOINTS
Jeff Trinkle, Sandia National Laboratories
MOTION PLANNING FOR HUMANOID ROBOTS
James Kuffner, Carnegie Mellon University