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Menge
Modular Pedestrian Simulation Framework for Research and Development
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Files | |
file | AgentKDTree.cpp |
file | AgentKDTree.h [code] |
Contains the definition of the AgentKDTree class. Performs spatial queries for agents. | |
file | KNearestQuery.cpp |
file | KNearestQuery.h [code] |
Spatial Query which stores the k-nearest agents and obstacles. | |
file | ObstacleKDTree.cpp |
file | ObstacleKDTree.h [code] |
Contains the definition of the ObstacleKDTree class. Performs spatial queries for Obstacles. | |
file | ProximityQuery.h [code] |
The base class for all objects which actually perform filtering and store results from spatial queries. | |
file | SpatialQuery.cpp |
file | SpatialQuery.h [code] |
The base class for all objects which support agent spatial queries including: k-nearest agent neighbor, k-nearest obstacles and visibility queries. | |
file | SpatialQueryDatabase.cpp |
file | SpatialQueryDatabase.h [code] |
Central database for querying available spatial query implementations. | |
file | SpatialQueryFactory.cpp |
file | SpatialQueryFactory.h [code] |
The factory for parsing xml data and instantiating spaital query implementations. | |
file | SpatialQueryKDTree.h [code] |
A spatial query object based on Jur van den Berg's kd-tree as defined in the RVO2 library (http://gamma-web.iacs.umd.edu/RVO2). | |
file | SpatialQueryNavMesh.cpp |
file | SpatialQueryNavMesh.h [code] |
Definition of a spatial query structure based on a navigation mesh. | |
file | SpatialQueryStructs.h [code] |
Structs for storing results from spatial queries. | |