8:30am | Introduction and Overview | Ming Lin & Miguel Otaduy |
SESSION I: DESIGN GUIDELINES AND BASIC POINT-BASED TECHNIQUES
8:45am | Haptic Perception & Design Guidelines | Roberta Klatzky |
9:30am | Basics of 3-DOF Haptic Display | Ming Lin |
SESSION II: 6-DOF HAPTIC RENDERING FOR OBJECT-OBJECT INTERACTION
10:00am | Introduction to 6-DOF Haptic Display | Bill McNeely |
10:15am | BREAK | |
10:30am | 6-DOF Haptic Display using Voxel Sampling & Applications to Virtual Prototyping | Bill McNeely |
10:55am | Sensation Preserving Simplification for 6-DOF Haptic Display | Miguel Otaduy |
11:20am | 6-DOF Haptic Display Using Normal Cones | David Johnson |
SESSION III: HAPTIC RENDERING OF HIGHER-ORDER PRIMITIVES
11:45am | Haptic Display of Sculptured Surfaces | Elaine Cohen |
12:15pm | Q & A | All Morning Speakers |
12:15pm | LUNCH |
SESSION IV: RENDERING OF TEXTURES AND DEFORMABLE SURFACES
1:45pm | Wearable Vibrotactile Haptic Displays | Hong Tan |
2:00pm |
Toward Realistic Haptic Rendering of Textures | Hong Tan |
2:20pm |
Haptic Rendering of Textured Surfaces | Miguel Otaduy |
2:45pm |
Modeling of Deformable Objects | Dinesh Pai |
SESSION V: NOVEL APPLICATIONS
3:10pm | Reality-based Modeling for Multimodal Display | Dinesh Pai |
3:30pm |
BREAK | |
3:45pm |
chai3d: An Open-source Toolkit for Haptic Rendering & Applications | Federico Barbagli |
4:15pm |
Applications in Scientific Visualization | Russell Taylor |
4:45pm |
Physically-based Haptic Painting & Interaction with Fluid Media | Bill Baxter |
5:15pm |
Q & A and Conclusion | All Speakers |