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Menge
Modular Pedestrian Simulation Framework for Research and Development
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Files | |
| file | CondAuto.h [code] |
| The definition of the automatic condition. | |
| file | CondBoolean.cpp |
| file | CondBoolean.h [code] |
| Definition of boolean conditiosn for transition conditions. | |
| file | CondGoal.cpp |
| file | CondGoal.h [code] |
| The definition of the goal reached condition. | |
| file | Condition.h [code] |
| The basis for determining the conditions under which transitions become "active" (and are taken). | |
| file | ConditionDatabase.cpp |
| file | ConditionDatabase.h [code] |
| Central database for querying available behavior conditions. | |
| file | ConditionFactory.h [code] |
| The factory for parsing xml data for transition conditions and instantiating the appropriate class. | |
| file | CondSpace.cpp |
| file | CondSpace.h [code] |
| The definition of space-based conditions. I.e. those conditions which are triggered based on an agent entering or leaving a particular space. | |
| file | CondTimer.cpp |
| file | CondTimer.h [code] |
| The definition of the timer-based condition. | |
| file | Target.cpp |
| file | Target.h [code] |
| The basis for determing what an active transition leads to. | |
| file | TargetDatabase.cpp |
| file | TargetDatabase.h [code] |
| Central database for querying available behavior transition targets. | |
| file | TargetFactory.h [code] |
| The factory for parsing xml data for TransitionTarget and instantiating the appropriate class. | |
| file | TargetProb.cpp |
| file | TargetProb.h [code] |
| Defines a transition target probabilistically. | |
| file | TargetReturn.cpp |
| file | TargetReturn.h [code] |
| Defines a transition target that returns the agent to the state from which he entered this state. | |
| file | Transition.cpp |
| file | Transition.h [code] |
| The definition of state transitions in the BFSM. | |
1.8.8