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Menge
Modular Pedestrian Simulation Framework for Research and Development
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Files | |
| file | AgentGenerator.cpp |
| file | AgentGenerator.h [code] |
| The definition of the agent generator element. Defines the intial numbers and positions of agents in the simulation. | |
| file | AgentGeneratorDatabase.cpp |
| file | AgentGeneratorDatabase.h [code] |
| Central database for querying available agent generator implementations. | |
| file | AgentGeneratorFactory.cpp |
| file | AgentGeneratorFactory.h [code] |
| The factory for parsing xml data and instantiating agent generator implementations. | |
| file | ExplicitAgentGenerator.cpp |
| file | ExplicitAgentGenerator.h [code] |
| An agent generator which creates a set of agents based on an explicit enumeration of agent positions. | |
| file | HexLatticeGenerator.cpp |
| file | HexLatticeGenerator.h [code] |
| An agent generator which creates a set of agents based on the definition of a hexagonal packed lattice fit into a rectangle. (i.e., rows are offset for maximal packing). | |
| file | RectGridGenerator.cpp |
| file | RectGridGenerator.h [code] |
| An agent generator which creates a set of agents based on the definition of a rectangular lattice, with an agent at each point. | |
1.8.8