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Menge
Modular Pedestrian Simulation Framework for Research and Development
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The definition of the scene – the root of the directed, acyclic scene graph. More...
#include "CoreConfig.h"#include "GLNode.h"#include "System.h"#include "Context.h"#include "GLLight.h"#include <list>Go to the source code of this file.
Classes | |
| class | Menge::SceneGraph::GLScene |
| The class which contains the entire drawable scene. More... | |
Namespaces | |
| Menge | |
| The core namespace. All elements of Menge are contained in this namespace. | |
The definition of the scene – the root of the directed, acyclic scene graph.
It contains transforms, instances, lights, etc. It does not contain a camera. That is part of the viewer.
1.8.8