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Menge
Modular Pedestrian Simulation Framework for Research and Development
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A simple light for defining OpenGL lighting properties. More...
Go to the source code of this file.
Classes | |
| class | Menge::SceneGraph::GLLight |
| The OpenGL light class. Defines a light for the basic OpenGL pipeline. More... | |
Namespaces | |
| Menge | |
| The core namespace. All elements of Menge are contained in this namespace. | |
Typedefs | |
| typedef std::vector< GLLight > | Menge::SceneGraph::GLLightVector |
| An STL vector of GLLight objects. | |
| typedef GLLightVector::iterator | Menge::SceneGraph::GLLightVectorItr |
| An iterator for the GLLightVector. | |
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typedef GLLightVector::const_iterator | Menge::SceneGraph::GLLightVectorCItr |
| A const iterator for the GLLightVector. | |
A simple light for defining OpenGL lighting properties.
1.8.8