Locomotion Interfaces for Virtual
Environments
John
Hollerbach
School
of Computing
Abstract:
Locomotion interfaces seek to allow natural walking through virtual worlds, and will be an important part of the most advanced virtual reality interfaces. This talk surveys the different approaches towards the construction of locomotion interfaces, then focuses on the Sarcos Treadport. Locomotion rendering of realistic forward motion, turning, slopes, and unilateral constraints will be addressed. The use of whole-body force feedback to achieve many of these effects will be highlighted.
Brief Biography:
John M. Hollerbach
is Professor in the