Sean Curtis Ming C. Lin Dinesh Manocha
University of North Carolina at Chapel Hill
The Fourth International Conference on Motion in Games 2011
We present a novel, biomechanically-inspired, kinematic-based, example-driven walking synthesis model. Our model is ideally suited towards interactive applications such as games. It synthesizes motion interactively without a priori knowledge of the trajectory. The model is very efficient, producing foot-skate free, smooth motion over a large, continuous range of speeds and while turning, in as little as 5 microseconds. We've formulated our model so that an artist has extensive control over how the walking gait manifests itself at all speeds.
Sean Curtis, Ming C. Lin, and Dinesh Manocha. Walk This Way: A Lightweight, Data-driven Walking Synthesis Algorithm. The Fourth International Conference on Motion in Games. 2011.
Paper (PDF, 0.5 MB)
Short video (AVI, 19.4 MB), uses DIVX codec
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