Fast Penetration Depth Computation Using Rasterization Hardware and Hierarchical Refinement | ||
Young J. Kim | youngkim@cs.unc.edu | |
Miguel A. Otaduy | otaduy@cs.unc.edu | |
Ming C. Lin | lin@cs.unc.edu | |
Dinesh Manocha | dm@cs.umd.edu |
Abstract: We present a novel and fast algorithm to compute penetration depth (PD) between two polyhedral models. Given two overlapping polyhedra, it computes the minimal translation distance to separate them using a combination of object-space and image-space techniques. The algorithm computes pairwise Minkowski sums of decomposed convex pieces, performs closest-point query using rasterization hardware and refines the estimated PD by object-space walking. It uses bounding volume hierarchies, model simplification, object-space and image-space culling algorithms to further accelerate the computation and refines the estimated PD in a hierarchical manner. We highlight its performance on complex models and demonstrate its application to dynamic simulation and tolerance verification.
PUBLICATION | |||
Fast Penetration Depth
Computation for Physically-based Animation Young J. Kim, Miguel A. Otaduy, Ming C. Lin, and Dinesh Manocha, ACM Symposium on Computer Animation, July 21-22, 2002.
Closest Point Query Among the Union of Convex
Polytopes Using Rasterization Hardware Young J. Kim,
Kenneth Hoff, Ming C. Lin, and Dinesh Manocha,
Journal of Graphics Tools, 2003 (to appear).
Fast Penetration Depth Estimation Using Rasterization
Hardware and Hierarchical Refinement
Young J. Kim, Ming C. Lin, and Dinesh Manocha, Workshop on
Algorithmic Foundations of Robotics (WAFR), Dec. 2002.
Fast Penetration Depth Computation Using Rasterization
Hardware and Hierarchical Refinement Young J. Kim,
Miguel A. Otaduy, Ming C. Lin, and Dinesh Manocha,
UNC-CH Tech. Rep. TR02-014, 2002.
|
|||
VIDEO |
|||
|
|||
RELATED LINKS |
|||
DEEP |
last updated: 04/15/2003