| _b | Menge::SceneGraph::Shape | protected |
| _g | Menge::SceneGraph::Shape | protected |
| _id | Menge::SceneGraph::Selectable | protected |
| _parent | Menge::SceneGraph::GLNode | protected |
| _r | Menge::SceneGraph::Shape | protected |
| _radius | Menge::SceneGraph::Circle | protected |
| _selected | Menge::SceneGraph::Selectable | protected |
| _style | Menge::SceneGraph::Shape | protected |
| _visible | Menge::SceneGraph::GLNode | protected |
| Circle() | Menge::SceneGraph::Circle | inline |
| Circle(float r, float g, float b) | Menge::SceneGraph::Circle | inline |
| clearSelectedObject() | Menge::SceneGraph::Selectable | inlinestatic |
| drawCircle(float radius, float r, float g, float b, float a, GLenum style=GL_FILL) | Menge::SceneGraph::Circle | static |
| drawGL(bool select=false) | Menge::SceneGraph::Circle | virtual |
| drawUnit() | Menge::SceneGraph::Circle | static |
| dummy() | Menge::SceneGraph::Selectable | inlinevirtual |
| getID() const | Menge::SceneGraph::Selectable | inline |
| getParent() | Menge::SceneGraph::GLNode | inline |
| getSelectedName() | Menge::SceneGraph::Selectable | inlinestatic |
| getSelectedObject() | Menge::SceneGraph::Selectable | inlinestatic |
| GL_ID | Menge::SceneGraph::Circle | protectedstatic |
| GLNode(GLDagNode *parent=0x0) | Menge::SceneGraph::GLNode | |
| init() | Menge::SceneGraph::Circle | static |
| IS_REGISTERED | Menge::SceneGraph::Circle | protectedstatic |
| loadSelectName() const | Menge::SceneGraph::Selectable | |
| newContext() | Menge::SceneGraph::GLNode | inlinevirtual |
| newGLContext() | Menge::SceneGraph::Circle | protectedstatic |
| nextSelectName() | Menge::SceneGraph::Selectable | inlinestatic |
| Selectable() | Menge::SceneGraph::Selectable | |
| selectEnd() | Menge::SceneGraph::Selectable | static |
| selectStart() | Menge::SceneGraph::Selectable | static |
| setColor(const Vector3 &vec) | Menge::SceneGraph::Shape | inline |
| setColor(float r, float g, float b) | Menge::SceneGraph::Shape | inline |
| setParent(GLDagNode *p) | Menge::SceneGraph::GLNode | inlineprotected |
| setSelectedObject(Selectable *obj) | Menge::SceneGraph::Selectable | inlinestatic |
| setStyle(GLenum style) | Menge::SceneGraph::Shape | inline |
| setVisible(bool state) | Menge::SceneGraph::GLNode | inline |
| Shape() | Menge::SceneGraph::Shape | inline |
| Shape(float r, float g, float b, GLenum s=GL_FILL) | Menge::SceneGraph::Shape | inline |
| ~GLNode() | Menge::SceneGraph::GLNode | virtual |