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Menge
Modular Pedestrian Simulation Framework for Research and Development
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Functionality to realize Behavior FSM from configuration. More...
#include "FSMDescrip.h"#include "FSM.h"#include "NavMesh.h"#include "fsmCommon.h"#include "Core.h"#include "State.h"#include "Transitions/Transition.h"#include "GoalSelectors/GoalSelector.h"#include "GoalSelectors/GoalSelectorIdentity.h"#include "GoalSelectors/GoalSelectorShared.h"#include "SpatialQueries/SpatialQuery.h"#include "Elevations/Elevation.h"#include "VelocityComponents/VelCompConst.h"#include "Events/Event.h"#include "Events/EventException.h"#include "Events/EventSystem.h"#include "BaseAgent.h"#include "SimulatorInterface.h"#include "SimulatorState.h"Namespaces | |
| Menge | |
| The core namespace. All elements of Menge are contained in this namespace. | |
Functions | |
| FSM * | Menge::BFSM::buildFSM (FSMDescrip &fsmDescrip, Agents::SimulatorInterface *sim, bool VERBOSE=false) |
| Templated function which builds the behavior fsm from the behavior configuration given. More... | |
Functionality to realize Behavior FSM from configuration.
1.8.8