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Menge
Modular Pedestrian Simulation Framework for Research and Development
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The definition of a basic UI context for finite state machine states. More...
#include "CoreConfig.h"#include "fsmCommon.h"#include "Context.h"#include "VelocityComponents/VelCompContext.h"Go to the source code of this file.
Classes | |
| class | Menge::BFSM::StateContext |
| Base context for finite state machine states. More... | |
Namespaces | |
| Menge | |
| The core namespace. All elements of Menge are contained in this namespace. | |
Typedefs | |
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typedef HASH_MAP< size_t, BFSM::StateContext * > | Menge::StateContextMap |
| A map from state ids to statecontexts to facilitate lookups for a visualized agent. | |
The definition of a basic UI context for finite state machine states.
1.8.8