We present an efficient algorithm for haptic rendering of deformable bodies with highly detailed surface geometry using a fast contact handling algorithm. We exploit a layered deformable representation to augment the physically based deformation simulation with efficient collision detection, contact handling and interactive haptic force feedback.
Publications:
- 12th International Conference on Human-Computer Interaction.
Beijing, China, July 2007.
- Download: Invited Paper (pdf) | Talk Video (53MB avi) | Video (soon)
- World Haptics Conference 2007. Research Sketch, Tsukuba, Japan. Download: Sketch